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	<title>Drkgodz&#039; Games</title>
	<atom:link href="http://drkgodz.hobo-studios.org/blog/?feed=rss2" rel="self" type="application/rss+xml" />
	<link>http://drkgodz.hobo-studios.org/blog</link>
	<description>Actionscript 3 tutorials, game updates, and more!</description>
	<lastBuildDate>Tue, 07 Sep 2010 01:25:45 +0000</lastBuildDate>
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		<item>
		<title>[9/6] Maple Engine Update</title>
		<link>http://drkgodz.hobo-studios.org/blog/?p=700</link>
		<comments>http://drkgodz.hobo-studios.org/blog/?p=700#comments</comments>
		<pubDate>Tue, 07 Sep 2010 01:25:45 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Maple Engine]]></category>
		<category><![CDATA[My Games]]></category>

		<guid isPermaLink="false">http://drkgodz.hobo-studios.org/blog/?p=700</guid>
		<description><![CDATA[Made boss hp update when respawned Fixed memory leak relating to multiple bosses Added bonus status in main menu Made settings get reset when closed(text reset) Added more error detection for character loading Compressed character files Fixed bug: Error when exiting to menu w/o summoning boss Fixed bug: Sliders worked only the first time in [...]]]></description>
			<content:encoded><![CDATA[<p>Made boss hp update when respawned<br />
Fixed memory leak relating to multiple bosses<br />
Added bonus status in main menu<br />
Made settings get reset when closed(text reset)<br />
Added more error detection for character loading<br />
Compressed character files<br />
Fixed bug: Error when exiting to menu w/o summoning boss<br />
Fixed bug: Sliders worked only the first time in settings menu</p>
]]></content:encoded>
			<wfw:commentRss>http://drkgodz.hobo-studios.org/blog/?feed=rss2&amp;p=700</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>[9/4]Maple Engine Update</title>
		<link>http://drkgodz.hobo-studios.org/blog/?p=682</link>
		<comments>http://drkgodz.hobo-studios.org/blog/?p=682#comments</comments>
		<pubDate>Sat, 04 Sep 2010 15:49:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Maple Engine]]></category>
		<category><![CDATA[My Games]]></category>

		<guid isPermaLink="false">http://drkgodz.hobo-studios.org/blog/?p=682</guid>
		<description><![CDATA[Added game tracking Fixed bug with Puppet mob skill Added volume control in settings Settings get saved now, except for character loaded Settings menu is done for now Fixed bug: Still affected by mob skills while dead Fixed bug: Velocity not reset when killed Fixed bug with boss hp bar Fixed bug with mob skill [...]]]></description>
			<content:encoded><![CDATA[<p>Added game tracking<br />
Fixed bug with Puppet mob skill<br />
Added volume control in settings<br />
Settings get saved now, except for character loaded<br />
Settings menu is done for now<br />
Fixed bug: Still affected by mob skills while dead<br />
Fixed bug: Velocity not reset when killed<br />
Fixed bug with boss hp bar<br />
Fixed bug with mob skill during death<br />
Made game unpausable when dead<br />
Fixed many bugs while quitting to menu (skills not deactivating, character velocity remaining, etc)<br />
Made mesos/items get reset when quitting<br />
Fixed memory leak<br />
Game pauses when in store<br />
Made a custom button to spawn boss in the store<br />
Added the button to the store</p>
]]></content:encoded>
			<wfw:commentRss>http://drkgodz.hobo-studios.org/blog/?feed=rss2&amp;p=682</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<item>
		<title>[8/17] Maple Engine Update</title>
		<link>http://drkgodz.hobo-studios.org/blog/?p=675</link>
		<comments>http://drkgodz.hobo-studios.org/blog/?p=675#comments</comments>
		<pubDate>Tue, 17 Aug 2010 19:53:34 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Tips and Trick]]></category>

		<guid isPermaLink="false">http://drkgodz.hobo-studios.org/blog/?p=675</guid>
		<description><![CDATA[Added mob attack sounds Added mob skill sounds Added mob die/spawn sounds Added BGM Created class for central sound management -Added pausing functionality to all sounds playing Fixed bug with pausing while sprites are loading]]></description>
			<content:encoded><![CDATA[<p>Added mob attack sounds<br />
Added mob skill sounds<br />
Added mob die/spawn sounds<br />
Added BGM<br />
Created class for central sound management<br />
-Added pausing functionality to all sounds playing<br />
Fixed bug with pausing while sprites are loading</p>
]]></content:encoded>
			<wfw:commentRss>http://drkgodz.hobo-studios.org/blog/?feed=rss2&amp;p=675</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<item>
		<title>[8/14] Maple Engine Update</title>
		<link>http://drkgodz.hobo-studios.org/blog/?p=665</link>
		<comments>http://drkgodz.hobo-studios.org/blog/?p=665#comments</comments>
		<pubDate>Sat, 14 Aug 2010 19:47:41 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Maple Engine]]></category>
		<category><![CDATA[My Games]]></category>

		<guid isPermaLink="false">http://drkgodz.hobo-studios.org/blog/?p=665</guid>
		<description><![CDATA[Fixed Bar flashing bug Optimized character loading Added custom character loading Added error handling for character loading Rewrote menu ui code to be cleaner and more understandable Fixed dummy of character to be aligned correctly in store and in the UI to change character Finished Settings menu Added loading bars to let the player know [...]]]></description>
			<content:encoded><![CDATA[<p>Fixed Bar flashing bug<br />
Optimized character loading<br />
Added custom character loading<br />
Added error handling for character loading<br />
Rewrote menu ui code to be cleaner and more understandable<br />
Fixed dummy of character to be aligned correctly in store and in the UI to change character<br />
Finished Settings menu<br />
Added loading bars to let the player know how far the character has loaded.<br />
Saved character frame position between character loads<br />
Fixed bug where loading failed and saved positions were lost</p>
]]></content:encoded>
			<wfw:commentRss>http://drkgodz.hobo-studios.org/blog/?feed=rss2&amp;p=665</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[8/12] Maple Engine Update</title>
		<link>http://drkgodz.hobo-studios.org/blog/?p=660</link>
		<comments>http://drkgodz.hobo-studios.org/blog/?p=660#comments</comments>
		<pubDate>Thu, 12 Aug 2010 21:28:17 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Maple Engine]]></category>
		<category><![CDATA[My Games]]></category>

		<guid isPermaLink="false">http://drkgodz.hobo-studios.org/blog/?p=660</guid>
		<description><![CDATA[Creates Pause Menu Added effect to Pause Menu Fixed bug: Store could be opened while paused Made UI not visible while paused]]></description>
			<content:encoded><![CDATA[<p>Creates Pause Menu<br />
Added effect to Pause Menu<br />
Fixed bug: Store could be opened while paused<br />
Made UI not visible while paused</p>
]]></content:encoded>
			<wfw:commentRss>http://drkgodz.hobo-studios.org/blog/?feed=rss2&amp;p=660</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>[8/11] Maple Engine Update</title>
		<link>http://drkgodz.hobo-studios.org/blog/?p=646</link>
		<comments>http://drkgodz.hobo-studios.org/blog/?p=646#comments</comments>
		<pubDate>Wed, 11 Aug 2010 18:27:12 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Maple Engine]]></category>
		<category><![CDATA[My Games]]></category>

		<guid isPermaLink="false">http://drkgodz.hobo-studios.org/blog/?p=646</guid>
		<description><![CDATA[Finalized Pausing Created Pause Menu Added more functionality to bonus ;) Added optimization options. Fixed explosion bug while pausing Fixed Savage Blow bug while pausing Optimized mob class Fixed bug that allowed you to sneak out of getting stunned Mob gets positioned randomly when spawned in available space Fixed Bug: Buying potions in store did [...]]]></description>
			<content:encoded><![CDATA[<p>Finalized Pausing<br />
Created Pause Menu<br />
Added more functionality to bonus ;)<br />
Added optimization options.<br />
Fixed explosion bug while pausing<br />
Fixed Savage Blow bug while pausing<br />
Optimized mob class<br />
Fixed bug that allowed you to sneak out of getting stunned<br />
Mob gets positioned randomly when spawned in available space<br />
Fixed Bug: Buying potions in store did not update counter in UI<br />
Fixed Bug: NPC would not open shop because of rect mix-up<br />
Fixed Savage Blow scaling</p>
]]></content:encoded>
			<wfw:commentRss>http://drkgodz.hobo-studios.org/blog/?feed=rss2&amp;p=646</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>[8/10] Maple Engine Update</title>
		<link>http://drkgodz.hobo-studios.org/blog/?p=630</link>
		<comments>http://drkgodz.hobo-studios.org/blog/?p=630#comments</comments>
		<pubDate>Tue, 10 Aug 2010 04:02:23 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Maple Engine]]></category>
		<category><![CDATA[My Games]]></category>

		<guid isPermaLink="false">http://drkgodz.hobo-studios.org/blog/?p=630</guid>
		<description><![CDATA[Added bonus special that I will not reveal. You will have to find out yourself once the game is out :) -The bonus is something that you will be able to mess around with for a whiiile after you are done with the game Made bug checking to make sure you do not fall underneath [...]]]></description>
			<content:encoded><![CDATA[<p>Added bonus special that I will not reveal. You will have to find out yourself once the game is out :)<br />
-The bonus is something that you will be able to mess around with for a whiiile after you are done with the game<br />
Made bug checking to make sure you do not fall underneath the floor<br />
<strong>Added pausing to the game (this was very hard to do, but many hours later and it&#8217;s done :) )</strong><br />
-Fixed bug with NPC and pausing while in store<br />
Merged two classes together to save memory usage<br />
Pressing ESC now closes the store when open<br />
Fixed bug with Buff icons not disappearing after their allotted time<br />
Made skill timers affected by pausing too (they don&#8217;t run out while paused)</p>
]]></content:encoded>
			<wfw:commentRss>http://drkgodz.hobo-studios.org/blog/?feed=rss2&amp;p=630</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>[8/9] Maple Engine Update</title>
		<link>http://drkgodz.hobo-studios.org/blog/?p=618</link>
		<comments>http://drkgodz.hobo-studios.org/blog/?p=618#comments</comments>
		<pubDate>Mon, 09 Aug 2010 18:52:28 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Maple Engine]]></category>
		<category><![CDATA[My Games]]></category>

		<guid isPermaLink="false">http://drkgodz.hobo-studios.org/blog/?p=618</guid>
		<description><![CDATA[Created Status Bar: -Made Status Bar compact to make up for smaller horizontal resolution(Current resolution is 800&#215;450) -Added HP Bar -Added MP Bar -Added Boss HP Bar -Added potion sprite+counter HP bar blinks when health is below 40% Fixed stun bug where character could be stunned into the walking sprite Tested performance on lower spec [...]]]></description>
			<content:encoded><![CDATA[<p>Created Status Bar:<br />
-Made Status Bar compact to make up for smaller horizontal resolution(Current resolution is 800&#215;450)<br />
-Added HP Bar<br />
-Added MP Bar<br />
-Added Boss HP Bar<br />
-Added potion sprite+counter</p>
<p>HP bar blinks when health is below 40%<br />
Fixed stun bug where character could be stunned into the walking sprite<br />
Tested performance on lower spec computers. Ran fine.<br />
Dispel is now usable when under any boss skill(darkness/stunned)<br />
Changed up the way item images are stored to decrease memory usage<br />
Fixed bug: Boss got stuck at some points<br />
Made counters unselectable</p>
]]></content:encoded>
			<wfw:commentRss>http://drkgodz.hobo-studios.org/blog/?feed=rss2&amp;p=618</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[8/8] Maple Engine Update (w/ Pics)</title>
		<link>http://drkgodz.hobo-studios.org/blog/?p=602</link>
		<comments>http://drkgodz.hobo-studios.org/blog/?p=602#comments</comments>
		<pubDate>Mon, 09 Aug 2010 03:03:52 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Maple Engine]]></category>
		<category><![CDATA[My Games]]></category>

		<guid isPermaLink="false">http://drkgodz.hobo-studios.org/blog/?p=602</guid>
		<description><![CDATA[Modified skill delay system to work on frames, not timers to properly sync with the graphical output -Basically this means lagg will not affect timings of skills Fixed bug where you were able to jump during explosion Added mob skills sprites: -Stun -Puppet Finished stun code (character gets stunned. if he is attacking, he gets [...]]]></description>
			<content:encoded><![CDATA[<p>Modified skill delay system to work on frames, not timers to properly sync with the graphical output<br />
-Basically this means lagg will not affect timings of skills<br />
Fixed bug where you were able to jump during explosion<br />
Added mob skills sprites:<br />
-Stun<br />
-Puppet<br />
Finished stun code (character gets stunned. if he is attacking, he gets stunned afterwards)<br />
Finished puppet code<br />
Made it so if you mess with the custom character files in attempts to break the game, you <strong>won&#8217;t</strong>.<br />
Compressed character as much as possible to save memory.<br />
Changed resolution to be upscaled perfectly to wide-screen monitors. What does this mean? It means if you fullscreen the game it won&#8217;t have any black/white borders</p>
<p>Also, in honor of the 100th blog post (this) :<br />
I present to you a few screenshots of the current game Maple Engine is being worked on with (Auf Haven).<br />
Click on the thumbnails to view the full picture. Ignore the number on the top left. That will not be in the official game. It&#8217;s only to show the FPS for testing purposes.<br />
<a href="http://drkgodz.hobo-studios.org/blog/wp-content/uploads/2010/08/me_one.png"><img src="http://drkgodz.hobo-studios.org/blog/wp-content/uploads/2010/08/me_one-150x150.png" alt="" /></a><br />
<a href="http://drkgodz.hobo-studios.org/blog/wp-content/uploads/2010/08/me_three.png"><img src="http://drkgodz.hobo-studios.org/blog/wp-content/uploads/2010/08/me_three-150x150.png" alt="" /></a><br />
<a href="http://drkgodz.hobo-studios.org/blog/wp-content/uploads/2010/08/me_two.png"><img src="http://drkgodz.hobo-studios.org/blog/wp-content/uploads/2010/08/me_two-150x150.png" alt="" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://drkgodz.hobo-studios.org/blog/?feed=rss2&amp;p=602</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>[8/7] Maple Engine Update</title>
		<link>http://drkgodz.hobo-studios.org/blog/?p=578</link>
		<comments>http://drkgodz.hobo-studios.org/blog/?p=578#comments</comments>
		<pubDate>Sat, 07 Aug 2010 17:37:38 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Maple Engine]]></category>
		<category><![CDATA[My Games]]></category>

		<guid isPermaLink="false">http://drkgodz.hobo-studios.org/blog/?p=578</guid>
		<description><![CDATA[Added Boomerang Step Made character unable to jump during Boomerang Step Added collision detection for Boomerang Step Added boomerang step doing damage Added explosion doing damage Fixed depth for savage blow Added new property for dynamic frames allowing greater control over character sprites]]></description>
			<content:encoded><![CDATA[<p>Added Boomerang Step<br />
Made character unable to jump during Boomerang Step<br />
Added collision detection for Boomerang Step<br />
Added boomerang step doing damage<br />
Added explosion doing damage<br />
Fixed depth for savage blow<br />
Added new property for dynamic frames allowing greater control over character sprites</p>
]]></content:encoded>
			<wfw:commentRss>http://drkgodz.hobo-studios.org/blog/?feed=rss2&amp;p=578</wfw:commentRss>
		<slash:comments>0</slash:comments>
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